AI Insights · Timothy · April 2023
Top 5 Anime Games on iOS in the US: Q1 2023 Performance
Explore the performance of the top 5 anime games on iOS in the United States for Q1 2023, including trends in downloads, revenue, and active users.
In the first quarter of 2023, the anime game market on iOS in the United States showcased some interesting trends. Here's a look at the performance of the top 5 anime games based on data from Sensor Tower.
DRAGON BALL LEGENDS saw a notable fluctuation in weekly revenue, starting at approximately $3.2M in late December and experiencing a significant drop to around $309K in early March. By the end of the quarter, revenue stabilized at around $845K. Weekly downloads remained relatively stable, hovering between 26K and 50K, with a slight increase towards the end of March. Active users initially peaked at 577K in late December but saw a gradual decline, ending the quarter at around 442K.
DRAGON BALL Z DOKKAN BATTLE started the quarter strong with weekly revenue of about $4.7M but experienced a sharp decline, finishing at approximately $461K by the end of March. Weekly downloads fluctuated between 11K and 17K, with a noticeable peak in mid-March. Active users also saw a downward trend from 212K in late December to around 150K by the end of the quarter.
ONE PIECE Bounty Rush had a more stable performance. Weekly revenue saw a peak of about $288K in late January, eventually settling at around $90K by the end of March. Downloads ranged from 8.5K to 19K, with a peak in late January. Active users hovered around 54K to 70K, showing some fluctuations but generally maintaining a stable user base.
Yu-Gi-Oh! Master Duel exhibited a steady performance in weekly revenue, starting at around $112K and peaking at approximately $408K in mid-February. Downloads remained relatively stable, ranging from 8.7K to 13K. Active users fluctuated between 30K and 59K, with a noticeable peak in mid-February.
MHA: The Strongest Hero experienced lower revenue compared to other top anime games, starting at around $39K in late December and ending the quarter at approximately $29K. Downloads ranged from 6.8K to 10K, with a stable trend throughout the quarter. Active users started at 49K and saw a gradual decline to around 38K by the end of March.
For more detailed insights and data, visit Sensor Tower.